May 26, 1990
Ultraman’s debut on Game Boy bears a suspicious similarity to Gundam’s first portable outing. Except instead of taking the form of a brain-dead fighter, it’s more of a primitive proto-Pokémon.
September 21, 1989
How circular gaming has become. Over the past couple of decades, portable and PC gaming have essentially existed on opposite ends of the medium’s total spectrum; handheld systems lend themselves to low-power, efficient game design, whereas PC developers typically revel in the format’s raw power, sometimes designing games that demand so much processing muscle that […]