August 12, 1990
A seminal action RPG comes to Game Boy, despite some original design choices making it terribly ill-suited for the platform.
August 11, 1990
Another game of matching mahjong tiles. It has a twist, but the only interesting thing about it is its backstory.
July 31, 1990
Oh. It’s another puzzle game. This version is distinct from the NES adaptation, and also from the soft-porn arcade versions.
July 13, 1990
Irem makes its Game Boy debut with this adaptation of Tamtex’s arcade Shaghai variant, losing the original version’s color (and its smut) in translation to the portable.
June 29, 1990
A promising premise for a game — two players go head-to-head in a shooting match — crumbles beneath lousy programming. A throwback to an older time, in a bad way.
May 25, 1990
The first of approximately half a dozen first-person RPGs ever to appear on Game Boy, Ayakashi no Shiro plays by the rules laid down by Wizardry but switches up its setting to ancient Japan.
April 20, 1990
Based on Diablo—no, not THAT Diablo. Blodia draws its track-arranging concept from a 1983 ColecoVision game which in turn probably took cues from Konami’s Loco-Motion. Whatever its heritage… it’s not very fun.
April 13, 1990
The classic manga and anime comes to Game Boy in the form of… a generic, by-the-numbers puzzler. Because that’s precisely what one of the most beloved (and stylish!) comic franchises deserves, yeah.
March 30, 1990
A bare-bones but admirably faithful rendition of the arcade classic. While Taito made some compromises in order to squeeze the game into the tiny handheld, they did so intelligently, preserving the essence and pacing of the original remarkably well.
March 29, 1990
Where SD Gundam was offensively awful, Trump Boy is merely unremarkable in every way. A quick and dirty compilation of four different real-world card games, it lacks any bells or whistles to speak of. Better than a kick to the teeth, but much less memorable.
March 24, 1990
Game Boy gets its first strategy game and its first Gundam game… and Kunitori Monogatari is pretty lousy at being either. Rather than depicting a cool Gundam, this is about chubby robot suits in ancient Japan. And the cumbersome strategy interface yields to some absolute rock-bottom barrel-scraping fighting game. Disastrous.
March 23, 1990
Another old-school PC conversion. Another Soukoban variant. DB-Soft and Victor definitely were not on a mission to radically change the way we thinking about Game Boy software with this one, that’s for sure.
December 8, 1989
Pachinko tutorial time I don’t know how much you know about pachinko, but I’m… what’s the furthest thing from an expert? I’m one of those. But let’s pretend. For those not in the know, pachinko is a popular Japanese gambling pastime. Legally, it’s not considered gambling, and any time someone suggests the authorities crack down […]