Tasmania Story

July 27, 1990

Based on a Japan-only movie, with gameplay adapted from a Japan-only MSX game, this clunky and primitive creation is tough to love.

Boxxle II

June 22, 1990

The Game Boy’s first sequel builds on its most imitated game to date: Boxxle. Can basic box-pushing stand up to the fancier variants we’ve seen since? (Not really.)

Penguin Land

March 21, 1990

A real rarity: A Sega game on Game Boy. Pony Canyon converted a computer port of an old Sega arcade game to Game Boy. Sneaky! A fundamentally good game feels fundamentally flawed on Game Boy, however, due to poor line-of-sight distance that makes the action unreasonably hard, and a distracting screen-scrolling pause effect.

Shogi

December 19, 1989

Shogi was the third Game Boy release to revolve around an endemic Japanese pastime, and the third Game Boy release never to see a release in the West. It’s almost like there’s a pattern evolving, or something. As we venture further into the Game Boy’s life, the disparity between Japanese and Western releases will grow considerably; […]

Boxxle

September 1, 1989

The classic puzzle game Soukoban has gone by many names here in America as it’s seen release by countless publishers hoping to put a unique face on the same idea (and often the exact same content): Shove It!, Boxy Boy, Sokoban… and those are just the official releases. You don’t even want to know about the clones. […]